rockstar's game design is outdated
Rockstar's Game Design is Outdated - NakeyJakey
- Thread starter Arion
- Start date
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- #1
This is a really insightful and charming video. It's a bit long but worth the watch.
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I agree though that walking during certain scenes should be faster as well as better menu / UI
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I've only just started RDR 2, are there any spoilers?
the video uploader said that there aren't any story spoilers, just spoilers for side stuff
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OP: Cool video . Outdated? That's subjective, still the best open world game? Yea,(also subjective...but it gospel for me so take it as fact! Lol) find me who do them better. It works, it's what makes them rockstar games. Might not be for everyone, but it is for many(looks at the numbers)
- #16
Dude, a large part of this video is dedicated to all the side mission design including strangers and businesses you can rob.Let me guess "game design" only means story mission design, not the open world design which is where the game truly shines from a design standpoint..
- #17
I concur!!!Let me guess "game design" only means story mission design, not the open world design which is where the game truly shines from a design standpoint..
--R
People with no tags are the coolest
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finish up the game and then give it a watch.I've only just started RDR 2, are there any spoilers?
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The Rockstar formula is fairly unique now, in that it actually combines narrative storytelling when you do missions with the freedom of the open world when you're just free roaming. The added interact mechanics make this so much better than practically any other free roam I've experienced in an open world game.
I aboslutely cannot agree that rockstar should commit to either thing like the video suggests. If they commited to the "free form" style of gameplay, then their narrative and cinematic style would suffer. And I dont think anyone could convince me that it wouldn't; every game that steers away from the more linear gameplay towards the more "do it however you want" style ends up having a much looser narrative to go with it. The way Assassin's Creed transformed with Origins shows this fairly well .AC games used to be fairly linera with their missions, but Origins and Odyssey are both playing very loose. Your objectives are very lax, and instead the game leaves the player to do "whatever they want". This creates more "creative" gameplay opportunities, at the cost of cinematic and setpiece moments. AC Odyssey may have 300 or so quests but only a very few were actually memorable. And that's coming from someone that actually loved the game. I personally don't think AC narrative is that great in the first place so I didn't mind this change.
But Rockstar? Fuck, their narrative and cinematic flair is so amazing, it's half the reason I love their games.
The game does aim for realism and immersion, even though it definitely lacks true consistency in that matter. However, I can't exactly think of any other AAA game right now that even tried something on this scale. I kinda hope they push this aspect even further for the next game, instead of just treating it like a one-off. Because it could end up being something really special.
- #23
Shhh don't you know Ubisoft games are all just icons (probably didn't play Origins or Odyssey), all play exactly the same and they are souless (whatever that means).Almost done with the video. IMO Rockstar could really learn a thing or two from Ubisoft when it comes to Nonlinearity. Watch_Dogs 2 especially is one of the best case studies out there other than BotW which he mentioned.
- #24
Yeah, he really won me over with his Dark Souls video (where he's just talking about the game in bed). I've watched that quite a few times. Seems like a genuinely nice guy who enjoys being silly, but making good points along the way.37 minutes of my boy Jakey? Is it Christmas already?
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The way Assassin's Creed transformed with Origins shows this fairly well .AC games used to be fairly linera with their missions, but Origins and Odyssey are both playing very loose. Your objectives are very lax, and instead the game leaves the player to do "whatever they want". This creates more "creative" gameplay opportunities, at the cost of cinematic and setpiece moments.
This is not true. AC Syndicate usually gave the player multiple ways to assassinate their targets and it was the last "old school" mainline AC game.
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Quinton
RPG Site, RPGFan, Nova Crystallis, Zelda Universe
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People need to stop shitting on R* for Red Dead 2.
- #31
Tbh, Rockstar stories are one of the main reasons I play their games so I'm not too fussed at all, especially with alternatives out there.
Yeah, it's a genuinely good video. People will just read the title and get pissed but he brings up a lot of valid points which I find myself agreeing with.I wish people would watch the video, at least even just the introduction, before coming in to dump their hot takes.
- #32
Counterpoint: R* needs to get better at doing the only thing they do.R* game design is far from outdated, if that's the case then most open world games design must be historic, as they "all" take from R* and can't even match the design of a R* game.People need to stop shitting on R* for Red Dead 2.
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The title they chose is one that will get more clicks, and also more people dismissing the point outright. RDR2's open world game design is another step in GTA 3 -> San Andreas -> GTA 4 -> RDR1 that pushes the envelope within the genre.
- #36
Lol yeah they are so obviously trash at it.Counterpoint: R* needs to get better at doing the only thing they do.
None of their accolades or sales mean anything...truly they are so far behind everything else.
People need to start separating their opinions from reality.
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I wish people would watch the video, at least even just the introduction, before coming in to dump their hot takes.
Amen
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I think the only point I disagree with was needing to donate money to the camp to advance the story. Maybe certain upgrades/donate enough money to unlock different options in missions or something.
- #40
Lmao right? Make a topic with the word Rockstar and Outdated and the people come runnin'.I wish people would watch the video, at least even just the introduction, before coming in to dump their hot takes.
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finish up the game and then give it a watch.
:)
- #43
I played the game for 30 hours and walked away with an informed, fully fleshed out opinion. Why would I discount that in favor of sales numbers and a metacritic score?Lol yeah they are so obviously trash at it.None of their accolades or sales mean anything...truly they are so far behind everything else.
People need to start separating their opinions from reality.
As someone who tries their best to be an independently thinking adult, I generally don't care about sales numbers.
- #44
Settings>Controls>Third Person Control Type>Standard FPSThey really need to get away from using a face button to jog / run; it doesn't allow the user to control the camera at the same time.
Click L3 once to jog, click again to sprint.
I'm not saying you should discount your opinion for sales and accolades.I played the game for 30 hours and walked away with an informed, fully fleshed out opinion. Why would I discount that in favor of sales numbers and a metacritic score?As someone who tries their best to be an independently thinking adult, I generally don't care about sales numbers.
I'm saying you should separate your opinion from reality - And reality is the vast majority of people who play Rockstar games enjoy them, and would rate them highly.
Nothing can please everyone, and that's okay. But you're saying that one of the best game makers in the world (objectively, based on accolades) should "get better".
Everyone can get better, everyone can improve, but it's pretty pretentious to claim one of the best game makers in the world is bad or needs to improve when your opinion is objectively in the minority.
Conveniently ignoring the accolades part of that post aren't we...that's cutewhy on earth would sales matter
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why on earth would sales matterLol yeah they are so obviously trash at it.None of their accolades or sales mean anything...truly they are so far behind everything else.
People need to start separating their opinions from reality.
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But Jakey isn't Nakey
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It's not about him. Rdr2/Rockstar get a thread a day....didn't you know? LolWhy does he get his own thread?
Easily could've been in the OT...#ijs
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True. It would make the game really tedious if they gated missions behind having to grind money.Excellent video that outlined a lot of my issues with the game.I think the only point I disagree with was needing to donate money to the camp to advance the story. Maybe certain upgrades/donate enough money to unlock different options in missions or something.
rockstar's game design is outdated
Source: https://www.resetera.com/threads/rockstars-game-design-is-outdated-nakeyjakey.87643/
Posted by: phillipsonsere1940.blogspot.com

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